4#ifndef _SCENEGRAPH_BILLBOARD_H
5#define _SCENEGRAPH_BILLBOARD_H
24 virtual const char *
GetTypeName()
const {
return "Billboard"; }
Definition: Renderer.h:45
Definition: VertexArray.h:22
Definition: Billboard.h:18
virtual Node * Clone(NodeCopyCache *cache=0)
Definition: Billboard.cpp:36
void SetColorUVoffset(const vector2f &c)
Definition: Billboard.h:26
virtual void Render(const matrix4x4f &trans, const RenderData *rd)
Definition: Billboard.cpp:46
virtual const char * GetTypeName() const
Definition: Billboard.h:24
virtual void Accept(NodeVisitor &v)
Definition: Billboard.cpp:41
Definition: NodeCopyCache.h:14
Definition: NodeVisitor.h:25
Definition: Background.h:14
Definition: CityOnPlanet.h:32