20 Frustum(
float width,
float height,
float fovAng,
float nearClip,
float farClip);
44 double m_translateThresholdSqr;
bool TestPoint(const vector3d &p, double radius) const
Definition: Frustum.cpp:79
bool TestPointInfinite(const vector3d &p, double radius) const
Definition: Frustum.cpp:87
bool ProjectPoint(const vector3d &in, vector3d &out) const
Definition: Frustum.cpp:97
void TranslatePoint(const vector3d &in, vector3d &out) const
Definition: Frustum.cpp:131
Definition: Background.h:14