36 void RunHandler(
double delta, std::string handler =
"GAME");
39 void LoadTheme(ImGuiStyle &style, std::string theme);
void Uninit()
Definition: LuaPiGui.cpp:81
void RegisterSandbox()
Definition: PiGuiSandbox.cpp:141
void Init()
Definition: LuaPiGui.cpp:44
Definition: GuiApplication.h:18
LuaRef GetHandlers()
Definition: LuaPiGui.cpp:91
LuaRef GetEventQueue()
Definition: LuaPiGui.cpp:94
void LoadTheme(ImGuiStyle &style, std::string theme)
Definition: LuaPiGui.cpp:114
LuaRef GetThemes()
Definition: LuaPiGui.cpp:93
LuaRef GetKeys()
Definition: LuaPiGui.cpp:92
void LoadThemeFromDisk(std::string theme)
Definition: LuaPiGui.cpp:126
void RunHandler(double delta, std::string handler)
Definition: LuaPiGui.cpp:104
void EmitEvents()
Definition: LuaPiGui.cpp:96