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Pioneer
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#include "ModelViewerWidget.h"#include "EditorIcons.h"#include "MathUtil.h"#include "NavLights.h"#include "Shields.h"#include "core/Log.h"#include "core/StringUtils.h"#include "editor/EditorApp.h"#include "editor/EditorDraw.h"#include "graphics/Graphics.h"#include "graphics/Renderer.h"#include "graphics/RenderState.h"#include "graphics/TextureBuilder.h"#include "scenegraph/Animation.h"#include "scenegraph/BinaryConverter.h"#include "scenegraph/DumpVisitor.h"#include "scenegraph/Loader.h"#include "scenegraph/Model.h"#include "scenegraph/ModelSkin.h"#include "scenegraph/Tag.h"#include "SDL_keycode.h"#include "imgui/imgui.h"#include "imgui/imgui_internal.h"
Macros | |
| #define | AXIS(val, name, axis, positive, negative) |
| #define | ACTION(val, name, b1, b2) |
| #define ACTION | ( | val, | |
| name, | |||
| b1, | |||
| b2 | |||
| ) |
| #define AXIS | ( | val, | |
| name, | |||
| axis, | |||
| positive, | |||
| negative | |||
| ) |