#include <Aabb.h>
|
| using | Number = typename Vec3::element_type |
| |
◆ Number
template<typename Vec3 >
| using AABB< Vec3 >::Number = typename Vec3::element_type |
◆ Intersects()
template<typename Vec3 >
| auto AABB< Vec3 >::Intersects |
( |
const AABB< Vec3 > & |
rhs | ) |
const |
|
inline |
◆ IntersectsRay()
template<typename Vec3 >
| auto AABB< Vec3 >::IntersectsRay |
( |
const Vec3 & |
start, |
|
|
const Vec3 & |
inv_dir, |
|
|
Number |
dist |
|
) |
| const |
|
inline |
◆ Invalid()
◆ IsIn()
template<typename Vec3 >
| auto AABB< Vec3 >::IsIn |
( |
Vec3 |
point | ) |
const |
|
inline |
◆ Update() [1/2]
template<typename Vec3 >
| void AABB< Vec3 >::Update |
( |
const AABB< Vec3 > & |
rhs | ) |
|
|
inline |
◆ Update() [2/2]
template<typename Vec3 >
| void AABB< Vec3 >::Update |
( |
const Vec3 & |
point | ) |
|
|
inline |
◆ max
◆ min
The documentation for this struct was generated from the following file: