#include <CommandBufferGL.h>
◆ blitDepthBuffer
| bool Graphics::OGL::CommandList::BlitRenderTargetCmd::blitDepthBuffer |
◆ dstExtents
| ViewportExtents Graphics::OGL::CommandList::BlitRenderTargetCmd::dstExtents |
◆ dstTarget
| RenderTarget* Graphics::OGL::CommandList::BlitRenderTargetCmd::dstTarget |
◆ linearFilter
| bool Graphics::OGL::CommandList::BlitRenderTargetCmd::linearFilter |
◆ resolveMSAA
| bool Graphics::OGL::CommandList::BlitRenderTargetCmd::resolveMSAA |
◆ srcExtents
| ViewportExtents Graphics::OGL::CommandList::BlitRenderTargetCmd::srcExtents |
◆ srcTarget
| RenderTarget* Graphics::OGL::CommandList::BlitRenderTargetCmd::srcTarget |
The documentation for this struct was generated from the following file: