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Classes | Public Types | Public Attributes | List of all members
SectorMapContext Struct Reference

#include <SectorMapContext.h>

Collaboration diagram for SectorMapContext:
Collaboration graph
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Classes

class  Callbacks
 

Public Types

enum  DisplayModes : DisplayMode { DEFAULT = 0 , ALWAYS = 1 << 0 , HIDE_LABEL = 1 << 1 , SHADOW_LABEL = 1 << 2 }
 
using DisplayMode = uint32_t
 

Public Attributes

RefCountedPtr< Galaxygalaxy
 
Input::Managerinput
 
GameConfigconfig
 
Graphics::Rendererrenderer
 
PiGui::Instancepigui
 
std::unique_ptr< Callbackscallbacks
 

Member Typedef Documentation

◆ DisplayMode

Member Enumeration Documentation

◆ DisplayModes

Enumerator
DEFAULT 
ALWAYS 
HIDE_LABEL 
SHADOW_LABEL 

Member Data Documentation

◆ callbacks

std::unique_ptr<Callbacks> SectorMapContext::callbacks

◆ config

GameConfig* SectorMapContext::config

◆ galaxy

RefCountedPtr<Galaxy> SectorMapContext::galaxy

◆ input

Input::Manager* SectorMapContext::input

◆ pigui

PiGui::Instance* SectorMapContext::pigui

◆ renderer

Graphics::Renderer* SectorMapContext::renderer

The documentation for this struct was generated from the following file: